Job Description:
Join Our Team as a Junior 3D Model Artist (Human Characters) to work in our offices based in Limassol.
Responsibilities:
1. Able to correctly understand 3D art requirements, character models and renderings according to project requirements, be able to make multi-dimensional innovative attempts, and apply them to projects with high quality;
2. Have good aesthetic and modeling abilities, independently create high-precision character and prop models, UV, textures, lighting, rendering, etc. according to original painting settings or reference materials;
3. Experienced in character or scene production of various art styles (Pixar style/realistic style/Chinese classical style/), with strong control ability;
4. Rich experience in CG rendering, hand-painting, and next-generation game art production, with successful business. Priority will be given to those who have experience in large-scale project development in the industry;
Preferred Qualifications:
1. More than 3 years of design experience in CG models, 3D game next-generation character models, materials, lighting, rendering, etc.;
2. Priority will be given to those with art-related majors, with a good art foundation and modeling ability;
3. Proficient in using 3Dsmax (Maya), Vray (Arnold), Zbrush, SubstancePainter, PS, Unity(CocosCreator), and other related software;
4. Strong sense of responsibility, good communication and collaboration skills, and the ability to accurately understand work requirements;
5. Fluency in English.
Why Join Us:
Be part of an expanding organisation with huge growth potential. You’ll be among the first in our European team, with loads of opportunities for career advancement.
Full time
On-Site
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