Description
As a Senior Level Designer focused on User Generated Content (UGC), you will be instrumental in creating AAA-quality content, ranging from multiplayer maps to single-player missions, using player-facing creation tools. This role is a blend of artistry and technical skill, requiring a deep passion for crafting engaging, immersive, and fun game environments. We need some game development experience for this position, you will need to provide a portfolio showing a range of exciting and engaging level design to be considered.
Key Responsibilities
* Design and develop engaging levels or gamemodes, from concept to final implementation, ensuring they align with the overall game vision.
* Candidates may choose to specialise towards environment creation or the technicalities of gameplay creation.
* Collaborate with a multidisciplinary team, including artists and programmers, to incorporate gameplay elements, logic, and aesthetics into levels.
* Utilise feedback from leads and directors to iterate on created content, maintaining a balance between creative aspirations and gameplay functionality.
* Communicate effectively across teams to solve problems, address risks, and ensure cohesive project progression.
* Mentoring less senior members of the same team.
* Stay ahead of industry trends and tools, continuously seeking ways to enhance the player's experience through innovative level design.
Requirements
* A compelling portfolio showcasing levels, missions, gamemodes or gameplay created within game engines or through player-facing creation tools.
* 5+ years of games industry experience is highly valued.
* Strong understanding of level design principles and what makes games enjoyable.
* Experience with game engines (e.g., Unreal Engine, Unity) is beneficial but not mandatory.
* Familiarity with scripting or blueprint systems is a significant plus.
* Excellent problem-solving skills and a self-motivated drive to overcome design challenges.
* Effective communication skills, both written and verbal, in English.
* Ability to work collaboratively in a fast-paced environment, adaptable to changing priorities.
Benefits
Our Global Benefits & Perks
* Unlimited coaching & therapy — with Oliva, to support your mental health
* Stock Options — everyone owns a piece of our success
* Pension scheme — up to 5% employer matched contribution to finance those golden years
* Socials — office & remote events, play sessions and company-wide parties
* And even more benefits based on your location!
If you’re based in the UK
* 25 Annual Leave + 3 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
* Private Medical Insurance - full cover with AXA
* Healthcare Cash Plan - Level 3 cover with Medicash
* Cycle2Work Scheme - lease a bike through us and save on tax too!
* Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.
Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.