Job Overview
DPS Games are looking for an exceptionally skilled Senior Environment Artist to play a key role in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world.
You will be a self-motivated team player who will work closely with the Lead Environment Artist and Art Director to help create our fantastical game world.
You will bring your excellent verbal and written skills, using these to play a pivotal role in our internal and external feedback and critique discussions. In this position, you will be working within a multidisciplinary team of developers in a global community and sharing knowledge as well as developing new skills.
Reports to
The Senior Environment Artist will report to the Lead Environment Artist.
What will you do?
1. Create stunning 3D worlds
2. Translate concept and reference artwork into 3D game assets as required, setting a high-quality bar
3. Help design, construct, document and implement pipeline procedures
4. Prototype new techniques and processes
5. Create high-poly and low-poly models and accompanying texture sets that use advanced shaders
6. Help support off-site development partners
7. Collaborate with the Lead Environment Artist to deliver innovation and drive quality
8. Assist the Lead Environment Artist in planning within this discipline
Work Mode : On Site
What are we looking for?
9. Proven production art experience in the gaming industry
10. At least 3 published games
11. Proven ability to create exceptional stylised and realistic worlds
12. Outstanding skill in a digital sculpting package – Z-Brush
13. Exceptional knowledge of Maya
14. High level expertise in Substance painter
15. Significant Unreal 4 development experience with at least one released title
16. A great eye for detail, natural flair & a strong understanding of composition & colour theory
17. Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner
18. Diligent self-management around both individual and team tasks, schedule and budgets
19. Strong organizational skills with adherence to optimization and asset management
What additional skills will help you stand out?
20. Understanding of narrative world building
21. Traditional art skills (drawing, painting, sculpting, photography)
22. Concept skills – Ability to visualize and concept with this discipline
23. BA in art or related field or equivalent experience
24. Samples of your work displaying clean High Poly to Low Poly bakes, strong understanding of material variation and stylized texturing
25. Passion for making and playing great games, with an awareness of current titles and industry trends
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:
26. 5 weeks of Annual Leave per calendar year
27. Dog-friendly office
28. Onsite canteen (with an endless supply of snacks and beverages)
29. Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks
30. Health Insurance (including family coverage), Life Insurance, Pension contribution
31. Mental well-being program (iFeel)
32. Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
33. Career development and education opportunities within the company
34. Employee discounts
35. Personal Gaming Account
36. Company events
37. Seniority Awards
38. Referral program - you can recommend the best talents to the Company and receive a reward
39. Working in one of the main European hubs for game development
40. Startup within a company with 25 years of experience on the market
41. To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio